From the course: Learning Bodypaint in Cinema 4D
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Patching seams - CINEMA 4D Tutorial
From the course: Learning Bodypaint in Cinema 4D
Patching seams
- What are the seams? Well let me show you. Shift+C to create a cube. Press enter. And let's go and make this cube rounded. Just like that. Let's display our lines. And make this 2 so it's nice and simple. Press C to make it editable. And of course, select all the UV polygons. Don't forget we are in the BodyPaint UV Edit layout. And let's go to the Projection and make it into a Box. And it's good enough. As you can see, Cinema 4D has broken up each and every one of them, so there's a bit of space between them. But I think it's good enough to start painting on this. We can create a crate, a wooden crate. Let's go to our 3D Paint menu, Materials, double-click, let's call this "crate." Double-click here, and we'll add a kind of brownish color. And we can add a bump map as well. So, Bump, 50%, neutral, and we're good to go. Then we select the color channel, and of course we need to grab this and either drop it on the object here, or go to the Objects and drop it here. And we are ready to…
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Contents
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(Locked)
The UV unwrapping process2m 47s
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Unwrapping a cube6m 45s
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Unwrapping a rounded cube6m 51s
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Unwrapping a sphere8m 2s
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The UV commands8m 50s
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Move Up/Down Sequence4m 15s
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The Transform tab2m 5s
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Optimal mapping7m 35s
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Patching seams4m 8s
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Traditional banana peel12m 17s
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(Locked)
Using the Peeler to unwrap UVs4m 32s
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Use "divide and conquer" to simplify your unwrapping workflow7m 10s
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The "degenerate polygons" error message and how to avoid it3m 50s
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