From the course: Cinema 4D R20 Essential Training: VFX

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Recursive fractures

Recursive fractures - CINEMA 4D Tutorial

From the course: Cinema 4D R20 Essential Training: VFX

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Recursive fractures

- [Instructor] In most cases, you'll want to add additional detail to a particular part of a fractured surface and we can do that with additional Voronoi Fracture Objects in conjunction with MoGraph Selections or indeed, MoGraph Weight Maps. So first, we'll fracture this surface. I'll select the Bridge, holt down Alt, come out to the MoGraph menu, and create a Voronoi Fracture Object. Next, we'll create a MoGraph Selection for a particular fracture. So with the Voronoi Fracture selected, we're going to come out to the MoGraph menu here, and choose MoGraph Selection, and let's just zoom in, and, it can usually help to go into top view to see the points more easily. So let's just choose this one here. Next, we'll create another Voronoi Fracture Object and we'll hold down Alt, and this will have become the parent. So let's come back into the perspective view, and we'll add the MoGraph Selection from the child Voronoi Fracture Object into this field here. So we'll click it and drag it and…

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