From the course: Cinema 4D R20 Essential Training: VFX

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Render previews with tokens

Render previews with tokens - CINEMA 4D Tutorial

From the course: Cinema 4D R20 Essential Training: VFX

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Render previews with tokens

- [Instructor] In the previous movie, Before we continue, if you can't see these textures, open up the Texture Manager and make sure the status is a green tick. in the the Chapter Five folder. Let's close this down. to automate our output naming convention. So let's come over to the Render Settings, and in our Preview Setting, in the Save dialogue, we can use tokens. So, a token is a simple text variable I'm going to first create a full stop and then a forward slash and this will create a relative path to where this project file is stored. And then I can create a folder to store these in and name it after the Render Setting. So, they go into a folder named Preview. however, for file renders, I always use an image sequence in case I need to pick up the render at a particular frame. And we could choose to output this if needed. I'll just keep it at 1280x720 for now. And, when you output a hardware opengl preview, what you see in the viewport is what you get. So, we can do some things to…

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