From the course: Cinema 4D R18 Essential Training: Motion Graphics

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Solution: Rendering and compositing

Solution: Rendering and compositing - CINEMA 4D Tutorial

From the course: Cinema 4D R18 Essential Training: Motion Graphics

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Solution: Rendering and compositing

- [Instructor] So let's look at how we got this out of CINAMA 4D and into After Effects. And to do that we set up Multi-Pass renders, so let's look at our Render Settings. So I chose to use the Physical renderer as apposed to the standard, because it was a lot faster to render. And I just had these settings set up. I did tweak them at one point to just see, when I was doing a few tests just to see if I could make the shadows less grainy, and so I did up these values. And you can use small values, like point five or whatever, you don't have to go up a full value, because, for example, if we were to just switch this up to Medium that has a huge impact on the render time. And I found that I could do something a bit more custom and it would still be fairly quick, but then when I thought about it for the particular shot, I think it was shot A, the actual movement is so quick you would never have registered the grain on the shadows anyway, so it didn't make sense to go for these super high…

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