From the course: Learning Bodypaint in Cinema 4D
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The UV commands - CINEMA 4D Tutorial
From the course: Learning Bodypaint in Cinema 4D
The UV commands
- Let's take a look at some of the very important menus in the UV edit layout. We are going to talk about the UV Mapping Tag, UV Commands. In order to do that, I will create a sphere. Let's see where the primitives are. No where to be seen. I'm going to use my commander. For anyone that doesn't know this, you're in a bit of surprise. You press Shift C on your keyboard and you get this line. You can type anything which can be a command, tool, an object, anything you want. I'm going to type sphere, there you go. It gives me everything that has SPHE. All you have to do is double click on that and you get a sphere. You can have all the toolset of Cinema 4D at your finger tips, pressing Shift C. Let's try a line. A line normal, a line path, a line displine, join a line. As you can see, everything that has a line in it will be presented. Anyway, let me click somewhere and that menu is gone. Change my display, make this editable by pressing C, and let's go and see what these things do. I'm…
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Contents
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The UV unwrapping process2m 47s
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Unwrapping a cube6m 45s
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Unwrapping a rounded cube6m 51s
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Unwrapping a sphere8m 2s
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The UV commands8m 50s
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Move Up/Down Sequence4m 15s
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The Transform tab2m 5s
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Optimal mapping7m 35s
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Patching seams4m 8s
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Traditional banana peel12m 17s
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Using the Peeler to unwrap UVs4m 32s
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Use "divide and conquer" to simplify your unwrapping workflow7m 10s
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The "degenerate polygons" error message and how to avoid it3m 50s
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