From the course: Learning Cinema 4D S22

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UV unwrap the banana

UV unwrap the banana

- [Narrator] There are some great new tools for working with UVs in this release of Cinema 4D. In this video we're going to briefly touch on them as we UV Unwrap this banana. The reason why we want to UV Unwrap is so we can paint onto the surface of the banana. But first, we need to come into this model here and make this cylinder into a polygonal object. Going to disable the Subdivision Surface and we will right click and choose Current State to Object. And that will take on all the deformation that we have here and just turn it into a polygonal object and then we have a UVW tag that we can work with. So I'll delete the cylinder. I'm going to remove the material on here as well. And I think we'll just come out of this camera and we can just say Viewport Solo Single; we can solo the banana and that just makes it nice and clear and we can focus on this now. I want to be able to see the point searches and polygons so I'll just…

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