From the course: Learning Bodypaint in Cinema 4D

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Unwrapping Mookie's feet

Unwrapping Mookie's feet

- Just as I showed with the hands, I'm only going to unwrap one of the two feet, so that we save time. Let's go and do that. Select a few polygons over here, Select Geometry, select Connected, and go to Select Geometry, and Hide Unselected. Excellent, now for feet, it's not all that complicated. Let me press S to zoom selected. What I need to do, the best practice, is to separate the bottom part of the foot, and the top part of the foot. Let's see if I can do that in an easy way. Select my 3D Polygon, Rectangle Selection, turn off Only Select Visible Elements, and I can do this, maybe because it's at an angle, it doesn't really help, so what I'm going to do this time is rotate my Orthographic View, something I did by mistake so many times, it's time to do it on purpose. Let me see the bottom. I think that for our little purpose, it's not that bad. I can get rid of a few of these if I wish to and add a few over here if I wish to. Good, let me go underneath the foot, select my UV…

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