From the course: Learning Bodypaint in Cinema 4D

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Unwrapping Mookie's head

Unwrapping Mookie's head

- A 3D model of a head is quite complex, as it has a lot of concave areas behind the ears, around here we have nostrils. So unwrapping shouldn't be that easy, but there are a couple of things we can do to make our lives easier. And number one, let's start cutting the main parts. When we unwrap heads we try to cut a T above the eyebrows. This is the T shape. Shift-double-click all the way to the back. Normally people have hair, Mookie doesn't, but I think that's not going to give us a lot of trouble. Don't put this cut very close to the eyebrows, because this is part of the place where expression happens, where people stare at. The face, this part of the face, is the most important part. So we need to keep these cuts slightly away from the places that we're going to have high detail. Anyway, let's continue that T cut on the top, and you can extend it a bit more if you need to. You're gonna adapt it to your work flow. Excellent, so this will be the initial cut. I'm gonna cut the ears…

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