From the course: OctaneRender for Cinema 4D Essential Training

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Useful Live Viewer information

Useful Live Viewer information

From the course: OctaneRender for Cinema 4D Essential Training

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Useful Live Viewer information

- [Narrator] In this movie, we're going to focus on the rendering information at the bottom of the live viewer. Specifically, this area where it says tries. So, let's use a really simple example to illustrate what's happening here. So, we have a key primitive, and it has six polygons. Let's fire up the live viewer, and you can see now that the number of tries here is twelve. That's because when you send the jump tree to obtain each four sided polygon is divided into a three sided polygod or triangle. So, as you build your scenes in Cinema 4D, the amount of polygons will increase, so press command I, control I, and you can see the information about this scene. We've got this number six in brackets, and that's because we're just using a primitive. If it was an editable polygon, it would be over here. Just choose OK, and what we can do now is come over to our cube, and let's just change each of these segments to two, and you'll see now that we have 24 polygons, and we have 48 triangles…

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