From the course: OctaneRender for Cinema 4D Essential Training
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Work with the Octane node editor
From the course: OctaneRender for Cinema 4D Essential Training
Work with the Octane node editor
- [Instructor] In this movie, we're going to continue working with nodes and just becoming more familiar with using them as we build up a material. Let's just load this into the live viewer, and we'll see what we're trying to achieve. So we're trying to achieve this material that we have on this statue. And it's kind of worn. It looks fairly interesting. Different levels of lighting on it. So let's just have a look at this. We'll double click it and open it in the node editor. And if I close down that in the background, you can see we've got some nodes here. We've got various images going into different channels. We're using mainly diffuse roughness normal, and we can also adjust the properties of the other channels like so, just by using the attributes on this side here. So what we'll do is we'll begin working with this, I'll close it down, and we'll create a new glossy material, and we'll just drop it onto the statue. And you can see the live viewer update now. And I'd like to…
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Contents
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How are Octane materials different from C4D materials?5m 10s
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Create Octane materials13m 16s
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Understanding the Octane node editor6m 46s
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Work with the Octane node editor9m 13s
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Work with material projections5m 36s
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Mix and blend materials10m 14s
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Metallic materials9m 22s
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Create a material that displaces geometry12m
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Create a subsurface scattering material6m 43s
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Download materials using the Live DB4m 50s
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Manage textures4m 42s
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