From the course: Cinema 4D R18 Essential Training: Motion Graphics
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Workflow tips - CINEMA 4D Tutorial
From the course: Cinema 4D R18 Essential Training: Motion Graphics
Workflow tips
- [Narrator] Let's talk about a few general workflow tips which will hopefully help you in your day-to-day use of C4D. The first thing is the ability to undo and redo camera moves. So if we have our view set up like this, it might be easy to just have an object in the scene. Say we are happy with our framing, I actually wanted to come back to where I was before, so you can just press command, shift, Z and step back through all those changes to the view that you've made and you'll get back to where you started. Or if you do command, shift, Y then you can redo the view but with changes. You can also choose view, frame default, and that will get you back to the default view. The next thing is the HUD, so shift V. There's lots of things in here that you can turn on and off to facilitate switching between cameras and things like that. For example, we only have a default camera in the scene, but if were were to have a camera set up like so on this part of our cube, and then maybe just…
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