From the course: Cinema 4D R19 Essentials: VFX

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Working with C4D lights and shadows

Working with C4D lights and shadows - CINEMA 4D Tutorial

From the course: Cinema 4D R19 Essentials: VFX

Start my 1-month free trial

Working with C4D lights and shadows

- [Tutor] In other courses in the R19 series, we've looked at how lights work inside of C4D, but to recap briefly, we need to tell lights to cast shadows and give them falloffs, so that they behave more like real world lights, that being said, the light cast does not bounce and so you'd need to turn on an effect called Global Illumination to achieve a more realistic sense of lighting at the expense of slower render times. So let's take a render of our scene, rendering it to the Picture Viewer, Shift+R on the keyboard and now we have a reference point. Alright, so this is just a default lighting and it looks pretty flat and pretty boring, so we'll close this down and we'll get a light into our scene. So I'm going to come over to here and create an Area Light and you'll see that it's created right here at our world zero and if we just lift it up, you can see if we just change to our four views here, it has this box around it and we can resize that in the Viewport, we could also come…

Contents