From the course: Learning Cinema 4D S22
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Working with generators - CINEMA 4D Tutorial
From the course: Learning Cinema 4D S22
Working with generators
- [Instructor] As you start to build more complex scenes in Cinema 4D, you'll notice that often it will be necessary to combine objects. And that's where generators come in. A generator is a category of object that typically requires another object to complete its function. So for this example, I'm just going to create a cube. And a common generator is the subdivision surface or SDS object. The SDS produces a smooth surface by subdividing each polygon face of the underlying geometry into smaller polygon faces. The result is a smoother, denser mesh depending on the number of iterations. So to set this up, we're just going to make the cube a child of the subdivision surface, just by clicking it and dragging it underneath the subdivision surface, like so. Now, as we learned with deformers, what you give a generator is important. In the case of a subdivision surface, if the geometry going in is too low-res, the generator will…
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Contents
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Chapter overview30s
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Create parametric objects3m 33s
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Change object attributes6m 59s
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Deformers overview3m 53s
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Modify objects with deformers5m 31s
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Working with generators2m 39s
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Use generators to modify objects4m 8s
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Procedurally model a banana4m 47s
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Complete the banana model5m 27s
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Arrange objects to compose the frame10m 3s
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Use composition helpers3m 32s
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How lights work in 3D5m 38s
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Light the scene6m 46s
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Create and apply simple materials6m 25s
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Create shiny and refractive materials6m 39s
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Apply materials to selections4m 13s
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Material projections and UV mapping5m 49s
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UV unwrap the banana5m 1s
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Create materials with textures4m 49s
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Make finishing touches and render a still6m 36s
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