From the course: Learning Bodypaint in Cinema 4D

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Working with layered files inside BodyPaint

Working with layered files inside BodyPaint - CINEMA 4D Tutorial

From the course: Learning Bodypaint in Cinema 4D

Working with layered files inside BodyPaint

- And here we are with Muecke. Now, this is a different version of Muecke. And, actually, as the title says, Muecke Good UV's. I've taken the time to create a proper set of UVs, not the ones created automatically by the Wizard, and I will teach you how to do that later on. For now, let's go and create a paintable material. Body Paint 3D Paint Layout, Materials, double-click in the empty space, drop it on the Muecke body. Of course, if we get the paint brush we still can't paint. We need to go to our material, activate it, and then double-click here to create a new texture. Good. I'll make him slightly green. Let's name the material. Mookie body. And we'll zoom into his face... and go and select a red color. Select the paintbrush, go to the Size, make it bigger, and let's disgrace him a bit more. I love this. Okay. So, assuming I don't like this, I want to change color, currently, if we go to Layers, you will see that the specific channel we're painting on is a Background layer. Yes, a…

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