From the course: Creating a Game Character in Blender

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Adjusting the low-poly head mesh

Adjusting the low-poly head mesh - Blender Tutorial

From the course: Creating a Game Character in Blender

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Adjusting the low-poly head mesh

- Now we've built a mesh for the head of our creature, we need to put that head up on top of our creature's body. We need to consider how it's going to hook into the body, and we need to use some tools that Blender has so that we can make everything come together smoothly. The first thing we need to do is clean up our scene a little bit. So the head is laying on the ground at this point, remember we centered it so that that mirror modifier would be centered. Leave the mirror modifier on the head object for the time being. We're going to use that for the horns a little bit later. We do need to turn on the body and if we haven't already, and I have the X-Ray feature on here so I can show you how to turn it off. If you haven't turned off the X-Ray feature already, go ahead and do that. Just click on the low-poly body, click on that little cube there, and turn that off. And I mention that because we did that a long time ago. If you haven't adjusted the low-poly body shader for the…

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