From the course: Creating a Game Character in Blender
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Sculpting the hands - Blender Tutorial
From the course: Creating a Game Character in Blender
Sculpting the hands
- Sculpting the hands on a creature or character brings a few specific issues with it. Hands are pretty complex objects to model. Now, we've already modeled his body and sculpted in quite a bit of detail, so the hands aren't going to be a whole lot different, but we do have to add things like claws and the wrinkles in the hands that might not have been in anything similar on the body. So our body piece that's showing here, we can hide that over here in the outliner by just clicking off that little eyeball. And I'm going to click on the eyeball for the hand. Well, here's the hand. We already, at this point, have the multiresolution modifier on it. If you don't have the multiresolution modifier applied, remember, go up to your modifiers and add a multiresolution modifier, subdivide it to whatever you want, and you'll be ready to go in the sculpt menu. Now we're going to jump over to the sculpt menu, click on your object, make sure we're on the hand object, and go to sculpt menu. All…
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