From the course: Matte Painting: Environments for Film
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Adding color to erosion
From the course: Matte Painting: Environments for Film
Adding color to erosion
- [Narrator] Alright, it's time to delve deeper in our version's headings. You'll notice that this file is slightly different to the file in our previous movie, and that's just because it takes a little bit of time to set the correct settings that you want for the look that you want, and in this case, we wanted heavily eroded, sandy black rocks and I think erosion settings here took some tweaking. You can see its points or decimal values. In this case, we've turned down the erosion based duration to 50 and dropped hardness to 0.2 and turned the sediment carry amount quite high. As well as the channel depth being fairly high and the post channel erosion. There was no preset made, but you can save a preset at this point. Of course you have to give it a name so I will say rocks and sand. Following on from that, this is just a combination of nodes to create a different look which you can see here. You can see the rocks are peaking barely out of the sand and there's some nice little…
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Contents
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Import into World Machine5m 21s
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Creating nodes in World Machine6m 37s
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Adjusting height and resolution5m 18s
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Using erosion in World Machine9m 18s
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Adding color to erosion8m 23s
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Mesh and texture output12m 40s
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Advanced macros2m 28s
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Rendering through tiled output2m 1s
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Converting files to use with Clarisse2m 53s
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