From the course: Matte Painting: Environments for Film
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Creating render layers
From the course: Matte Painting: Environments for Film
Creating render layers
- [Instructor] You'll notice that this scene is quite different to the scene that we've created some time ago when we were doing the look development. The reason for that is this is still using the legacy shaders and legacy setup, including a legacy light. In this case, you'll see that I've created an MP projection folder for you. It has a whole bunch of nodes in there. And we're going to go through all of them right now. What I would like you to do is delete that projection camera one that we created earlier and look through a projection camera that I created even before that. You'll notice that I've created these blue and red boxes. What are they? They're called groups. So in the MP projection context, I can create a new group. And in these groups I'm able to then, if I just click on one of these, add geometry. You can also add lights and other things as well, but it does help you to organize so that you can easily link to them at any point. This is kind of like creating a folder in…
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