From the course: Matte Painting: Environments for Film

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Import and separate geometry in ZBrush

Import and separate geometry in ZBrush

From the course: Matte Painting: Environments for Film

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Import and separate geometry in ZBrush

- [Instructor] Okay, and now that you've opened up Zbrush, you'll notice that the document size is the default document size. But we need to change that to 4096 by 4096. In order to do that, you need to turn off the Constraint Proportions, click and change the numbers according. As you do that, you can click Resize, and it will resize your document. And you will notice that turns black and there is no more gradient. That's because we've zoomed in all the way. We've created a very large resolution. So, in the top right hand corner of the screen, if you click zoom and you scroll, and then you do that once again until you fit the view port in your viewer. So once you have your resolution set, it's time to import our geometry. You can do that, again, in the top right by importing, navigating to Exercise Files, mdl, and layout_combined. Give it a minute, because there's about two hundred megabytes. Now you can click and drag until you see your geometry in the view port. Click Edit, and…

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