From the course: Matte Painting: Environments for Film

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Layout geometry in Clarisse

Layout geometry in Clarisse

From the course: Matte Painting: Environments for Film

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Layout geometry in Clarisse

- [Danny] As you can see, this is a new prompt in Clarisse 3.0, there is a choice between the Physical renderer and Legacy. Let's choose Physical. It's new, provides a new set of materials and lights, as well as a new renderer. It's called a path tracer. So, the first thing that we want to do is import our layout geometry. You can do that by clicking on File, Import, Geometry. Navigate to your Exercise Files, go into your model directory, and select layout_combined. Click Open. You do not need the OBJ materials, so you can click no on that. Now you'll notice that it takes a little bit of time to import the geometry, and that's because it is quite dense. I would say it's about 200 megabytes total. So as you click on the geometry and then click in the 3D view port, you can press F, to frame the geometry and look at it from a little bit further away. As you can see, it is quite dense. The next thing we want to do, is look at this through a camera so that we have some context. You can go…

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