From the course: Esri ArcGIS Maps for Creative Cloud Extension

Changing the basemap - Creative Cloud Tutorial

From the course: Esri ArcGIS Maps for Creative Cloud Extension

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Changing the basemap

- [Instructor] In this chapter, what we're going to do is build out a map, nice and simple, easy map and add a few features to it inside of the compilation window. But what we need to do, of course, before we get to the compilation window is, as we did in the last chapter is create an extend of our map. So, I'm going to work with the UK in mine. You can work with whatever country or area that you want to work with, but I'm, of course, going to use some home turf for mine. I'm going to, first of all, click on the search icon and simply type "UK" in there. And, of course, that's the first option for the United Kingdom. I can then hit the X to remove that temporary place marker and I'm going to drag out the extent of my map. Now, I'm not going to go for every island that's involved in the United Kingdom. I basically want the main land mass just here. Sorry Northern Ireland. You will be in this one, but you haven't got like a staring role. So, if I just come across and drag across the UK and Ireland like so. I'm just going to call this map "Le Jog", okay, like so. Now, you might wonder what that actually means, Le Jog. It means lands end to John of Groat. So, it's the southern most point of the United Kingdom and the northern most point of the United Kingdom. And I cycled between those two about seven or eight years ago, something in that region. Actually thinking about it (laughs), it's nine years ago. There we are, at the time of recording this course. I'm actually going to set my art board size here to tabloid. So, I'm going to go to the print presets just here. You can twirl all of these different things open and set this to tabloid like so. So, I've got the size there and I'll leave everything else as it is. So, I'll hit okay, and the map board area is drawn for me. Now, I want to reposition this slightly, so I can either grab hold of the tab at the top here, or this small, navigation icon in the middle there. I'm going to move away from France a little bit just at the bottom corner there like so. Which also gives me room for a nice heading at the top here. Okay, if you do, by the way, accidentally start drawing in your map board, when you get to the options, all you need to do is hit cancel just to stop that operation. So, happy with where that is and basically how it's laid out, so I'm going to hit this icon here to preview and add content, and that swaps me over to the compilation window. Now, the first thing I want to do here is to change the zoom level to fit on screen. So, we can now see the map that we're going to get. Now, you know what? Because the main event here is actually from this southern most tip here to this northern most tip just here. Okay, I'm going to change that map board. So, I'm going to go back to the map board by clicking on "Open Map Boards Window" here. And, I'll just resize this down. Now, what this does, isn't change the size of my art board. My art board will still be, you'll see if I go for the options here, exactly that. But what it does do, is it changes the level of detail in the map just there. So, I'll just hit okay just to come away from that, and then, I'll go back to the compilation window. Brilliant! That's much more what I'd like. So, what I'm going to do is first of all, change this base map. This topographic, or topographic, however you'd like to say it, base map here is okay, but it's not what I actually want. What I want is a vector map to go under there. So, on the left hand side, this contents area should be visible. And there's an ellipsis here just next to that item. And I'm going to choose select base map. And then I'll get these base maps like so. Now the top two have the maps for creative cloud icon in them. And you'll also see on the right hand side in the thumbnail, it's quite tiny, there is a vector shape. It's got like four points on it defining a rectangle. Whereas the others have an icon that looks like some pixels in an area, so they are raster based, or pixel based maps. I'm going to choose natural Earth, which gives us a nice, smooth, natural Earth type look. And the server will actually start to deliver that result back down to my compilation just here. And you can see all of that. There's a bunch of shipping routes and other things on there as well. The one that's popular for slightly more detailed maps, and, in fact, might actually work better for this one, is the vector street map. And this covers the entire world, okay, at varying different levels of detail. So, here, of course, it's only showing main routes. But, if I was zoomed in, I'd get right the way down to streets and walkways. Okay, so that's just fine. Change the base map. The next thing I'm going to look at is mainly for Photoshop users, or if you're using rasterized content in your map, and it's this region just here, DPI, which defaults to 96. Now, as I'm using vector content, I don't need to worry about this. But, if I was doing this in Photoshop, I would almost certainly want to set this to an appropriate resolution. So, maybe something like 144 or if it's a print, 300 if I'm doing it at size and so on. So, mainly for the Photoshop people or the raster content people, that's the thing you need to pay attention to. And when you do that, by the way, it does increase the redraw time and the synchronization time to actually get that in, because it's more information that it has to stitch together. Okay, that's all nice and fine the way it is just there for me and my vector world for example. So, what I need to do then, is to add some places and other content to this map.

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