From the course: Cubase Pro 10 Essential Training: Editing and Mixing
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Locking grooves - Cubase Tutorial
From the course: Cubase Pro 10 Essential Training: Editing and Mixing
Locking grooves
- [Instructor] Let me just explain what we've got here. We've gone back to that fade song that we looked at a little bit earlier on, where we've got this audio drum loop. And I've got that little fadeout at the end of each section there. Remember where it source fed that loud click. And what I've got also, is an instance of a third party VST instrument, EZdrummer running here, with a very simple bass drum and kick drum. If I open this up by double clicking, you can see that the bass drum falls exactly on the beat for every single one there. Okay, and the snare also falls exactly on the beat, there is no extra couple of ticks either way of zero there at the end for any of these. All right, simple enough. Let me just come back out of that. However, even though that's relatively tight in terms of marrying up with the tempo of the audio loop, it's not exactly accurate. If I mute EZdrummer there, and we just play the audio…
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Contents
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(Locked)
Restoration options5m 59s
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(Locked)
RestoreRig2m 7s
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(Locked)
Sibilance issues3m 46s
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(Locked)
DeEssers4m 28s
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(Locked)
Render in place6m 4s
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(Locked)
Sidechaining5m 2s
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(Locked)
Introducing quantization4m 31s
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(Locked)
Quantization panel3m 24s
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(Locked)
Further quantization4m 17s
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(Locked)
Locking grooves5m 44s
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(Locked)
Export to audio5m 12s
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(Locked)
Backing up6m 26s
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(Locked)
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