From the course: Cubase Pro 10 Essential Training: The Basics
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Zone areas - Cubase Tutorial
From the course: Cubase Pro 10 Essential Training: The Basics
Zone areas
- [Instructor] Moving on from listening to the start of the song heard in the last tutorial. Let's look more closely how the ostensibly confusing Cubase user interface is constructed. Admittedly, it does look confusing initially. But once we understand it is broken down into functional zones, it becomes much easier to follow and operate. Before I do anything else, I'm going to deactivate the MIDI drum track by coming over to the right zone where we see the VSTi panel. This panel, at present, is hosting this EZdrummer MIDI drum VSTi. A VSTi is a name, or acronym, for Virtual Studio Technology instrument, for some form of MIDI-generated sound source. In this case, I'm using a MIDI-generated drum sound source. I'll cover the use of VSTis later. For now, I'll deactivate it, simply to save some CPU. Over at the left, we see the list of tracks that constitute this project. However, no doubt you've spotted that the amount of space available for them in this tutorial is smaller than we…
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Contents
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Connecting Cubase5m 43s
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Steinberg Hub templates12m 48s
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Creating the first project5m 5s
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Exploring the UI3m 58s
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Zone areas3m 10s
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Project window toolbar3m 38s
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Inspector introduction3m 56s
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VSTi panel2m 43s
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Lower zone2m 28s
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Visibility panel2m 53s
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Cubase connections7m 55s
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Latency issues5m 17s
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Lower zone views3m 4s
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Editor tab3m 55s
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Sampler Control6m 42s
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Media tab5m 32s
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MediaBay introduction5m 27s
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MediaBay3m 35s
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Transport controls3m 43s
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Track Controls Settings dialog4m 20s
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Audio Pool options6m 13s
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Track options6m 56s
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