From the course: Design Thinking: Prototyping

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Document: When pages are not enough

Document: When pages are not enough

From the course: Design Thinking: Prototyping

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Document: When pages are not enough

- User interfaces frequently move people from pages and screens, as they literally navigate through the system, but some of the most delightful user interfaces simplify the complex systems it work, by hiding those complexities from the experience. These elegant user interfaces adjust or morph the person's view as they navigate and interact with the product. The underlying technologies that enable this, greatly reduce the cognitive load on the person interacting with it, creating a more elegant reality. Those very technologies that enable such beautiful interaction models, make the design much harder to convey using multi-page design documents. It's like talking about a movie, and actually experiencing it. It's a crude way to convey a beautiful experience. The emotion and personality get lost in the medium used to document the story. Prototyping, using high fidelity approaches, can convey complex interactions so that others can truly experience the design. Used throughout the design…

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