From the course: Design Thinking: Prototyping

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Use simulations to study interactions and flows

Use simulations to study interactions and flows

From the course: Design Thinking: Prototyping

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Use simulations to study interactions and flows

- [Instructor] User centered design creates design systems comprised of interaction models and work flows in support of the desired experience. These systems are frequently described using annotated wire frames, another written static design documentation, to detail each interaction and how they relate to one another. As the complexity of both the experience and the audience have evolved, it's become very difficult to convey the design's emotional and sensory impact to research participants and stakeholders. We find this especially true when the design system includes several functional flows. For example, a seemingly straightforward application that allows people to login and create a to-do list, in reality contains a login, password reset, user creation, user edit, list creation, list edit, task creation, you get the point. This breadth can make it extremely challenging to test, validate, and communicate the design intent. There are several types of prototypes today that fall into…

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