From the course: Introduction to Graphic Design - Dimension
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Adding a decal
From the course: Introduction to Graphic Design - Dimension
Adding a decal
- We can add other images to our model as decals or decals here. And if I go down to the bottom of the starter assets down here, there are a whole bunch of files and we've got this one here, fire. And I'm just going to drag that on to the model. Now you'll notice this is very different. You can move it around just by dragging it. You've also got this widget around it. Now, if I go here I can change it horizontally, underneath and above. I can change it vertically and holding down Shift will lock all of those things together. Rotation is done using the small widget at the top there. So you can pull a decal around and get it into place however you want. It's very, very easy to do that. You can see manipulating it, not a problem at all. And if we go over now to the right hand side of the screen, to the properties here. You can see how this is working, it's being placed as a decal. Here you can switch it to a fill…
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Contents
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Creating the document1m 59s
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(Locked)
Setting the camera view3m 59s
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(Locked)
Removing the ground plane1m 32s
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(Locked)
Adding a model2m 48s
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(Locked)
Adding the splash1m 16s
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(Locked)
Adding fill images4m 27s
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(Locked)
Adding a decal1m 21s
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(Locked)
Adding primitive shapes4m 28s
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(Locked)
Adding a torus2m 20s
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(Locked)
Adding materials2m 1s
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(Locked)
Challenge: Adding a cube1m
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(Locked)
Solution: Adding a cube2m 7s
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(Locked)
Adding background1m 4s
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(Locked)
Adding text4m 30s
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(Locked)
Challenge: Adding a chrome bar46s
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(Locked)
Solution: Adding a chrome bar1m 31s
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(Locked)
Adding lights3m
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