From the course: Introduction to Graphic Design - Dimension
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Adding materials
From the course: Introduction to Graphic Design - Dimension
Adding materials
- [Instructor] Okay, so we'll add a material to the torus, although I'm arguing with myself here that looking at this I've got what I like to call a tangency error in that these things are colliding at an unfortunate point. So I think we're going to have to scale mine here and I'm going to use the controls in the Properties, just down here. So I'm going to click first of all this lock so that they're all linked, and then I'm just going to go ahead and use my arrow keys to go down just a little bit. That's working just perfectly, I think, at 0.9. Let's see what 0.8 looks like. Too tight, just there, and I might actually use the numeric values here to change the rotation that would need to go through the X axis. So let's just go ahead and do that. I'm going to end up with another tangency error, aren't I? There we go, and I think that also needs to come back in space anyway and change that round. There we go, that's…
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Contents
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Creating the document1m 59s
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Setting the camera view3m 59s
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Removing the ground plane1m 32s
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Adding a model2m 48s
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Adding the splash1m 16s
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Adding fill images4m 27s
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Adding a decal1m 21s
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Adding primitive shapes4m 28s
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Adding a torus2m 20s
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Adding materials2m 1s
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Challenge: Adding a cube1m
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Solution: Adding a cube2m 7s
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Adding background1m 4s
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Adding text4m 30s
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Challenge: Adding a chrome bar46s
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Solution: Adding a chrome bar1m 31s
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Adding lights3m
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