From the course: Dimension Essential Training: Workflows with Photoshop and Illustrator

Update: Things might be different - Dimension Tutorial

From the course: Dimension Essential Training: Workflows with Photoshop and Illustrator

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Update: Things might be different

- [Instructor] Since the original recording of this course, dimension has received some major updates and a few minor ones too. Dimension is still a relatively young application and fortunately for us, it continues to mature. Everything in this workflows course is still relevant, but some things in your dimension application might look and work a little different than how it was recorded here. The first major update is the addition of parametric customizable shape models, which we see here at the top of the starter assets in the Basic Shapes panel. There's also a new universal select tool that combines move, scale and rotate into one select tool. So I'm on the select tool here. If I click on a model to select it, we'll see that new universal select tool widget that has the ability to move a model and scale it. If you click on a square here, you can scale the model and you can rotate it as well. In the very center of this widget is the aligned to surface function. If you click on that and drag the model around, it'll automatically snap to surfaces including other models, which is really cool and quite helpful when you're navigating your scene. There's also a new align and distribute tool that makes it much easier to align models. You have to select at least two models for that. So I'll drag across these and then in the actions panel here, we have Align and Distribute. And this will allow us to align these in all three dimensions. I'll zoom out a little bit so that we can see the widget. We have height or Y axis, X axis and C axis over here. If I click on the sun or teardrop that aligns the center of those models to each other, along that axis. Next dimensions added a new lighting system that includes directional lights. Let's go over to the starter assets and filter by Lights and at the top, we see these new directional lights. This allows you to create multiple light sources and change their color, shape, and positioning to get the exact look that you want. There's also an updated set of materials. I'll click here on Materials to filter this in the starter assets and down below the Adobe standard materials, we find substance materials. These are parameter based materials, allowing for thousands of variations of patterns and designs from one material. Now there's a couple lesser, but still important updates I'll show you. In the upper right-hand corner here, we have the render preview. This is now a new blended render preview. We can jump to it by clicking on this or using the backslash key, which I'll do. This gives us a full screen blended experience that allows you to keep working and quickly see the render effects on canvas at the same time. Finally, we have match image that's also been updated. I'll click on this background image to select it so that we can get to the Match Image in the Actions Panel here. It still works automatically, but it's now powered by Adobe Sensei and it works better than ever. Match image can now generate multiple lights producing better results for indoor scenes like this. So where it says Create Lights, if I click on that, we'll see the option to create multiple lights as well. So that covers the basics of the changes you're likely to notice while watching this course. If you would like to learn more about each of these updates, watch my course Adobe Dimension Essential Training: The Basics, which has been updated with new movies for all of these added features.

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