From the course: Dimension Essential Training: Workflows with Photoshop and Illustrator
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Work with Photoshop-created materials in Dimension - Dimension Tutorial
From the course: Dimension Essential Training: Workflows with Photoshop and Illustrator
Work with Photoshop-created materials in Dimension
- [Instructor] I found this antique couch on Adobe Stock. I'll select it and in the properties panel, we can see that its built with two submodels. If I double-click and get into the submodel, we can see that each of the submodels is created with its own image standard material. Dimension supports two types of materials, Adobe standard and substance, and this couch is built with a standard image material, which we can see here in the base color. There's an image applied there. The denim material, which is part of the starter assets, I'll switch to that by filtering for materials here and scroll down, actually, many of these materials down here are substance materials. Let's take the denim and apply it to the couch. Substance materials are parameter based, not image based and every substance material will provide a different set of property sliders. If we look down in the properties panel here, we see a lot of sliders that we wouldn't see if we were working with an image material. I…
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Contents
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(Locked)
Create a Photoshop 3D extruded model for use in Dimension4m 37s
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Work with Photoshop models in Dimension5m 9s
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Photoshop for graphic decals3m 31s
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Adobe Stock for product images5m 56s
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Add a graphic decal from Photoshop4m 34s
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Create materials and material properties with Photoshop6m 23s
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Work with Photoshop-created materials in Dimension4m 58s
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Edit in Photoshop from Dimension4m 40s
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Final render edits in Photoshop6m 27s
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(Locked)
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