From the course: Learning PCB Design with EAGLE

Add custom imagery - Eagle Tutorial

From the course: Learning PCB Design with EAGLE

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Add custom imagery

- [Instructor] A custom PCB board outline really helps your project stand out, and there's another layer of aesthetic customization we can do on the silkscreen layer. Let's go ahead and take a look at those steps. So to accomplish this I'll head up to View, and I'll select Flip Board, and the reason I'm doing that is because we're going to place something in the silkscreen layer on the back of the piece. Now I'll go up to File and Import, and this time I'll select Bitmap, hit OK, and then I need to select it. I've placed mine here on the Desktop, hand.bmp. Now just like our DXF import, Eagle can be a little finicky about the particular type of BMP it accepts. I had some trouble exporting this directly out of Photoshop, and had to wash it through a conversion utility that I found online. In any case, here's one that we know will work, hand.bmp. I get to select both of the colors, or just one. I'll just pull in the black, so that the other color remains transparent, hit OK, and then if I say show BitMap down here, I can just confirm what the black lines are that I'll be importing. Okay, next up, there's a lot of options about scaling here. You can scale based on DPI, you can change the units of measure, and so forth. Just to keep things simple, I have this all laid out so if we just scale it by a factor of two, it's going to come out at the right size. I'm also going to change from layer 200 to layer 22, 22 is bPlace, or the silkscreen that will appear on the back of the board. Now I hit OK, and after some processing, I'll have to hit another button. Now I'll hit Run script, and this'll make me wait for a little while as well, but you can see it's thinking away right here, so we just need to be patient. Effectively, what the process is doing is making every single pixel in this image into its own little box within Eagle, which takes some time. Okay, once the import is complete, if we look down here in the right-hand corner, we'll see that we have a little bit of text that describes where the file came from. I'll want to get rid of that, so I'll pick my selection tool, and then I can reset my filters here. So, right now I'm setup to be able to select objects from any particular layer, and I'll restrict that just to bPlace, that way I can't accidentally select something else and delete it. So, I'll delete that text, and then I'll drag a selection box of the hand, because we've done our filters correctly here, we won't include the voltage regulator in the selection. Click on the Move tool, and then click out here in neutral territory, right-click, and Move Group. That'll let me move the hand and center it in the correct location, and I'll place it just like that. Now, and additional feature that's pretty cool here, if you click on Manufacturing, we'll be able to see this as a Preview, so there's my gear profile, and if I switch from the top to the bottom side, there's my hand, but here's something else that's pretty nice, if I zoom in, you'll see that because our parts have been setup correctly, there's been a solder mask that's applied to each of these pads, and so that means that the ink from the silkscreen layer, won't interfere with those exposed metal pads, which are needed for soldering. Great, so we have a board with a library component that's stock, a custom component, a custom outline to the PCB, and also some custom silk screening. Now our last step is to take our design and compare it to the specs required to get it manufactured.

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