From the course: Adobe Animate CC: HTML5 Canvas and WebGL

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About publish targets

About publish targets

From the course: Adobe Animate CC: HTML5 Canvas and WebGL

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About publish targets

- Aside from the differences of specific tools, like 3D rotation and transform not being available in certain document types, the authoring and creation process is generally the same, no matter what your target platform. One thing to definitely take note of though are the differences in publish content, once you're ready to compile your finished project. So for instance, here we have our canvas document type, if we go into Properties for our canvas document and click on Publish Settings, we can see that things are a little different if we're use to dealing in ActionScript. So here we're targeting JavaScript/html, and our output file is a JS file or a JavaScript file. We can choose to loop the timeline and overwrite any of the HTML each time this is published. Because when the JavaScript is published there's also a set of HTML and a set of libraries that go along with this. You can see right below here there's an Asset Export options. And this includes any images that we have in our…

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