From the course: Fusion 360 Product Design: Lighting

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Adding the frame connectors

Adding the frame connectors - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

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Adding the frame connectors

[Instructor] Okay, so the next thing we need to do in this is to create a interface between this piece and the one next down the line, which is the upper mid body. It's a little plug socket type collection. So the first thing we're going to do is, go into the tail end part and activate it, and what this does is after it's been componentized, it means that all the next modeling operations that happen will be captured within this part. Next thing we want to do is come into model and change over to patch, and because what I want to do is just tidy up a little bit in here, so probably come in and say delete, and grab these two and say okay, and there'll be an extra little piece, in here so we'll delete that as well. Okay, and then we'll create a patch, in here and say okay, and then we use our stitch tool to stitch this and this together. That should be good, and say okay. And it stitches together, alright so that's great. So the next thing we need to do is, we'll come back and remember…

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