From the course: Fusion 360: Design for Mechatronics
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Adding holes and fillets - Fusion 360 Tutorial
From the course: Fusion 360: Design for Mechatronics
Adding holes and fillets
- Now to finish off the base design let's throw in some mounting holes on this bottom face here and then finish it off maybe with some fillets. So to create holes I can just use my hole tool to create individual holes or if I'd like to create multiple of the exact same hole, I can actually start by creating a sketch and just adding sketch points on the locations of my holes. So I'm going to try to sketch on this top face here and I'm just going to sketch out some points. So I'll go to point here and on the locations of wherever I'd like my holes to come in. So I'm just going to add a point maybe here, here, here, and here in the four corners of my design here, and I'll throw in some dimensions just real quick. Let's say 10 millimeters away from my corners here. For all of my holes here just same idea. 10 millimeters... form each edge. I could've used constraint tier as well, of course were just going to throw in these…
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Contents
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Designing the base component4m 1s
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(Locked)
Adding holes and fillets3m 12s
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(Locked)
Designing Link13m 37s
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(Locked)
Adding holes to Link13m 25s
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(Locked)
Extrude with Draft: Designing Link24m 55s
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(Locked)
Designing Link35m 46s
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(Locked)
Designing Link47m 19s
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(Locked)
Designing Link53m 22s
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(Locked)
Designing Link64m 15s
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