From the course: Fusion 360: Animating Assemblies

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Applying joints

Applying joints - Fusion 360 Tutorial

From the course: Fusion 360: Animating Assemblies

Start my 1-month free trial

Applying joints

- [Instructor] To have a better understanding of how our product should be properly assembled, let's grab the exercise file for this one and let's apply joints. Let's zoom in to our turret, so this one will go here to this hole. Hitting J for joint and selecting Capture Position. To learn more about joints, you may check out my course Migrating from AutoCAD to Fusion 360. Our intent here is to have this face nesting on this face and the motion type appropriate for this instance is Revolute. I'm going to hover over this face, holding control and selecting this joint origin, left click. Next, hovering over this face holding control and selecting this joint origin. And hitting OK. Going to Home View. Let's move to our browser. So, here we have a sub assembly. Let's expand this by selecting this small triangle. Let's zoom in to our tire rim. Here our tire will be mating here and it will be sandwiched by our tire rim. So, let's focus on our tire. Hitting J for joint. The motion type to be…

Contents