From the course: Fusion 360: Animating Assemblies
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Completing the exploded animation - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Completing the exploded animation
- [Instructor] Welcome back. Let's move one second to 35. Let's turn off the visibility of our wheel and tire rim adding to our browser and expanding our components. Selecting tire-rim and wheel at the right. Adding to transform and selecting Show/Hide. Let's scroll down. Let's have a slow fadeout, moving to the bulb, right click, selecting the duration, keying in one, moving the action to 34 seconds. I'll bring over this bulb, right click, selecting Duration, keying in one and moving this to the left. Let's turn on the visibility of our shell, heading to our browser, scrolling up, selecting Body-Shell, right click and select Show-Hide. Let's add to the action. Right click on the bulb, change the duration to one second. Right click once more and select Edit Start/End. Let's have this starting at 35 and ending in 36. Let's head up to our camera view. Get back to 36. Select the bottom corner of our view cube and overwrite this existing camera view by double clicking our middle mouse to…
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Contents
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The animation workspace2m 49s
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(Locked)
Recording camera view3m 46s
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(Locked)
Auto Explode3m 52s
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(Locked)
Manual Explode2m 14s
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(Locked)
Turret and shell details5m 7s
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(Locked)
Isolating the subassembly3m 23s
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(Locked)
Exploding the subassembly4m 11s
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(Locked)
Completing the exploded animation6m 55s
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(Locked)
Adding 3D callouts3m 51s
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(Locked)
Exporting to video3m 10s
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(Locked)
Animation to 2D drawing5m 8s
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