From the course: Fusion 360 Product Design: Lighting

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Creating the final body splits

Creating the final body splits - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

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Creating the final body splits

- [Instructor] Okay, so since we were just back in preform having a bit of a look at some models in there, we'll have a look at some of the other ones that we've got here, and see how they look. It's pretty obvious that some of them are quite big so this one here, head shell, this one is quite big, and if we put our boxes back on for the print volumes you can see that this one spans two of them. So it needs to be divided a little bit further, and I've set up a sketch for that. And also this part here dropped into preform, and it also is a little bit too long, so I'm going to divide that in half as well. So I'll probably do that right now. We're going to update and select the head shell in here and I'm going to do the same thing before where we go through and create a Base Feature. And then pop into the other sketches here, and I'll exit this sketch from before where we were grabbing the fin split and go into Head splitter and Edit this one, and grab this one and Copy, and then pop…

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