From the course: Fusion 360 Product Design: Lighting

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Creating new facets

Creating new facets - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

Start my 1-month free trial

Creating new facets

- [Instructor] Alright, so now that the outer form, and the uniform are being sculpted, we're going to go back into our Sculpting Mode, and we're going to look at refining the outer form to better suit the next bit, which we need to pull some pins out of the side here, and we're going to pull a bit of a tail there at the end. So at the moment, we can turn the inner form off, because we don't really want to accidentally touch that, so we can make that unselectable and make this selectable. But one of the things I wanted to look at is, at the moment when we look at this model, you can see that it's only got four faces around. There's a side face here, another one here, another one here, and there's only four of them around this way. And there's about 18 of them going this way. So what I want to do is actually use a thing in here called Subdivide. And if we double-click, whoa not this. We want to actually grab the whole thing first, and then say Subdivide. And when we subdivide it, we…

Contents