From the course: Fusion 360 Product Design: Lighting

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Creating the tail lugs

Creating the tail lugs - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

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Creating the tail lugs

- [Instructor] Okay, so the next thing we want to do here is look at going back to the pins that we created on the internal parts assembly and using those as a way to create a matching piece and slice that back out of the shell here. So, originally when we created our internal model, we'll have a bit of a look in here and we'll turn these off. And we'll come down in here and we'll keep our tail in shell but we'll turn the other ones off as well 'cause we don't need them at the moment. And we can probably even turn the tail off 'cause we're not after that either. Another thing I just noticed while I'm looking here is we want to ground these parts down, so I'm going to right click and say ground and also ground this and these all guys. So, what's really important when we're modeling things from each other is that nobody moves. So, we need to make sure that everybody stays still and one way of doing that is just right clicking on it and saying ground. This little part we'll ground at the…

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