From the course: Fusion 360 Product Design: Lighting

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Creating the tail surf split

Creating the tail surf split - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

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Creating the tail surf split

- [Instructor] Alright, so the next thing we need to do is generate a surface to use to slice the tail section off, and we're going to look at that now. So, I'm just going to come in here and turn this off. And we probably just going to start off and create a sketch on the origin plane. This time we're going to just create it on the XZ plane down the bottom here and we'll say Create a Sketch. I can probably turn this body off for the moment as well and then we'll just look at it from the top. Alright, so we need to generate a curve in here. I'm just going to generate some construction geometry to start with as well. A lot of time when we've been drawing splines in the past, we haven't really created any frames or things to control them, so I'm just going to select these two and put it into mid-point and then make them construction geometry, and then I'm going to add another line in here as well. One in here and probably just drop a little point in the middle, and then select that and…

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