From the course: Fusion 360: Animating Assemblies
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Exporting to video - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Exporting to video
- [Narrator] Hi, everyone, in this lesson, we will export our exploded animation into a sharable video format. Let's recall that exporting our exploded animation to a video format will also include our 3D annotations. To preserve this current storyboard, let's create a new copy by hovering over this tab, right-click, allow me to move our Screen Capture window, so that you can see, once more, right-click, selecting Copy, head back to current tab, right-click, and select Paste. In addition, if our intent is to have this pasted in between two entry, we can hover over Storyboard 2, and then Paste. Let's head back to our pasted Storyboard, left-click to select, let's rename this to Final Animation, hitting Enter. Let's locate our call-outs, heading to 30 seconds, minimize our timeline, selecting, right-click, and Delete, expand our animation timeline, let's move our playhead to the end. Head to our body shell, select the call-out, left-click, right-click, and select Delete. We are now all…
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Contents
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The animation workspace2m 49s
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(Locked)
Recording camera view3m 46s
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(Locked)
Auto Explode3m 52s
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(Locked)
Manual Explode2m 14s
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(Locked)
Turret and shell details5m 7s
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(Locked)
Isolating the subassembly3m 23s
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(Locked)
Exploding the subassembly4m 11s
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(Locked)
Completing the exploded animation6m 55s
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(Locked)
Adding 3D callouts3m 51s
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(Locked)
Exporting to video3m 10s
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(Locked)
Animation to 2D drawing5m 8s
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