From the course: Fusion 360: Design for Mechatronics

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Fastening hardware

Fastening hardware - Fusion 360 Tutorial

From the course: Fusion 360: Design for Mechatronics

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Fastening hardware

- [Instructor] Now that we have our motors in place, let's take a look at how we can insert some fasteners such as nuts and bolts, and so on. These are very common mechanical components. So there's a number of ways we can use these in Fusion 360. Of course, we could create these ourselves right within Fusion 360 and then insert them into our assemblies. But in a lot of cases, we aren't actually manufacturing these nuts and bolts and so on. And they're fairly common components. So we would purchase these from suppliers or vendors, and they would have the CAD files for us already. And we can just grab the CAD files from them and insert them into our final projects. And again, there's a number of ways we can do this as well. We might be able to download these files directly from a vendor website, for example, and then import them just like we saw with our motors, or we can actually do this right within Fusion 360. So a nice…

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