From the course: Fusion 360 Modeling Techniques and Workflow

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Linking components to sketch

Linking components to sketch - Fusion 360 Tutorial

From the course: Fusion 360 Modeling Techniques and Workflow

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Linking components to sketch

- [Instructor] Now that we've gone ahead and built all of the tubes that make up our bicycle frame, we're ready to see how everything connects to each other. So, you'll remember, in chapter one, we designed a 3D sketch that this entire bicycle frame was built off of. In each chapter we built another tube. Each of those tubes always referenced that 3D sketch. Now, in chapter one, we set preferences for all of these variables inside of that sketch. If we go back to our preferences, we should be able to update those and see the frame dynamically move. This works only because Fusion 360 is a parametrically driven modeling environment which means that all of those original variables can be driven in the frames can actually be regenerated on the fly. So, let's go ahead and give it a try. Let's go here and modify and change preferences. And let's change this seat tube angle to 74 degrees. And you see how the seat tubing will…

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