From the course: Fusion 360 Essential Training
Lofting and controlling tangency - Fusion 360 Tutorial
From the course: Fusion 360 Essential Training
Lofting and controlling tangency
- [Instructor] In this video, I'm using the sample file for two dash 11. Where we've just gone in and created a loft between the three. Now, before clicking OK, notice that there are hard edges that we fileted in the last video. But these edges are what are called tangency handles. You can actually drag them around to create different effects. If you rotate to the rectangle at the top, you see that these are at the corners, you can actually drag these to the middle. Now notice that I dragged this and it's kind of snapping. And sometimes it doesn't allow you to select the correct direction, it goes the wrong way. If you go way outside while you're click dragging, it makes it a lot easier to move these. So I'm going to move this one, a 1/2 turn around. And this one, a 1/2 turn around. And I'm just going to do that for all four corners and move them a 1/2, to the midpoint essentially. And click OK. What that did, is it made our loft have much more of a rounded, twisted profile. The loft just goes straight from one profile to the next. But those tangency handles can give us this nice like twist, taper in it. So when we do further operations, we see that this has the aesthetic of a twist inside of it instead of just a straight connection. You can always double click on the loft to go back. You can change the handles at the center. So if I twist these in an opposite direction, that creates different effect. You can always twist these in a way that will make the loft not work, like I just did right here. So you may have to go back a little bit and see your result. You may have some problems for something like this. Let me just turn off the sketches. The loft is a valid, solid model, as you can see. But we have a lot of pinching right there. So you have to be careful about playing with those tangency handles too much. But you can create some very nice effects with lofting and tangency.
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Contents
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Introduction to creating basic shapes5m 27s
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Fusion 360's environments3m 49s
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Environments: Designing4m 4s
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Environments: Showing2m 1s
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Environments: Making1m 57s
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User interface refresher2m 54s
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Let's create some primitives4m 56s
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An intro to sketching6m 25s
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Sketch dimensions explained5m 48s
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Extruding profiles to create objects3m 40s
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What is lofting?1m 40s
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Setting up your Loft profiles3m 6s
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Lofting and controlling tangency2m 17s
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Adding loft guide rails5m
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What are Sweeps?3m 13s
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Fusion 360 can sculpt?9m 16s
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What is surface modeling?7m 25s
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