From the course: Learning Fusion 360

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Master strut

Master strut - Fusion 360 Tutorial

From the course: Learning Fusion 360

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Master strut

- [Instructor] Okay so we've done everything we need to do to get our triangles ready to move from a sketch into a three-dimensional object but we're still missing the sketches that will drive our straits. So those linear members that make connections between our triangles and the drive shaft. So we'll do that by making a new component just like always, right click up here at the top of the browser and say new component, and this one I'll just name strait for right now, although we're actually going to have quite a number of these. Okay within the strait, we'll create a sketch and select our X, Y plane and this time, instead of working on top of those orphans sketches that we had before that were based on our image proportion step PNG I'll just be working over here in blank space and I'll show you why in a second. Okay create a circle that can really go anywhere and the diameter will be five millimeters which we've…

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