From the course: Migrating from AutoCAD to Fusion 360
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Modify tools: Combine
From the course: Migrating from AutoCAD to Fusion 360
Modify tools: Combine
- [Presenter] Hi, everyone. In this video, we will discover the combined modifier. Now, combined may sound misleading, like union. That is just the name of the command and generally, it performs Boolean operations between solid bodies and here, we have a rectangle, extruded symmetrically and a primitive, which is a sphere. Let's head to our browser and expand our bodies folder. Notice, we have two bodies. The body created from rectangular extrusion and the primitive sphere. Let's head up to modify and select combine. Let's discover join first, prompted to select a target body. Let's select our rectangular body and for the tool bodies, we're going to select our sphere. Let's leave new component and keep tools unchecked. Notice, what will happen on our bodies folder, as we hit okay. The sphere and the rectangular box merge into one. Let's head back to our combined feature. Double left click and basically, if we select keep tools, it will perform the joined operation and at the same…
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Contents
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Sketch mode/environment2m 1s
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(Locked)
Sketch constraints: Horizontal, vertical, and collinear4m 27s
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(Locked)
Sketch constraints: Coincident, concentric, and midpoint3m 14s
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(Locked)
Sketch constraints: Parallel, perpendicular, and tangent3m 35s
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(Locked)
Sketch constraints: Equal, symmetry, fix, and curvature5m
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(Locked)
Sketch profiles and fully constrained5m 56s
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(Locked)
Design intent2m 53s
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(Locked)
Create tools: Sketch-based extrude and revolve2m 30s
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(Locked)
Create tools: Sketch-based loft and sweep6m 1s
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(Locked)
Create tools: Sketch rib and web6m 17s
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(Locked)
Modify tools: Press pull4m 52s
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(Locked)
Modify tools: Chamfer and fillet3m 31s
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(Locked)
Modify tools: Draft and shell3m 51s
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(Locked)
Modify tools: Combine4m 13s
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(Locked)
Modify tools: Replace face, split face, and split body5m 58s
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