From the course: Fusion 360: Tips, Tricks, and Techniques

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Multibody part modeling in Fusion 360

Multibody part modeling in Fusion 360 - Fusion 360 Tutorial

From the course: Fusion 360: Tips, Tricks, and Techniques

Multibody part modeling in Fusion 360

- [Instructor] Hi everyone and welcome to another Fusion 360 Tips, Tricks, and Techniques. When you are first starting out in Fusion 360, unknowingly you are already creating multibodies. So here, I have a rectangular profile. Notice as I hit E for Extrude and hit Okay. We have here a new folder containing our first body. Next, I'm going to hit C, the shortcut for Circle, and let's sketch on our X,Y plane. I'm going to create a quick circle here. Hit E for Extrude, selecting this profile, selecting Okay. Notice once more we now have created our second body under this design file. And that's one of the ways that we can quickly create multibodies in Fusion 360. Let's head to another design. In this model, notice, what we have here are bodies. So if I turn off the visibility of this case top, we have additional bodies here representing parts. In addition, multibody part modeling is a technique to create a central design…

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