From the course: Fusion 360: Product Rendering Techniques

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Populating spheres

Populating spheres - Fusion 360 Tutorial

From the course: Fusion 360: Product Rendering Techniques

Start my 1-month free trial

Populating spheres

- Before we tweak our scene settings, let's make our bottled beverage more interesting by creating spheres to represent floating drops. Let's make sure that we are in the model workspace. Let's set up to create form, hitting okay. Let's now head to create and select sphere. Let's sketch on our x, z plane, heading to top view, creating a sphere. Let's set the longitude faces and latitude faces to eight. Let's tweak the diameter of our sphere, no need to be exact. Our goal here is to populate this area with different spheres of varying sizes, hitting okay. Let's expand our bodies folder, selecting our T-spline body, hitting Control + C and Control + V, moving this one here, Control + V, Control + V, Control + V, moving this here, panning, zooming out, Let's set to our front view. And randomly select our bodies, positioning them. So I'm hitting M for move. I'm going to create a window selection to select some of our spheres, hitting Control + C and Control + V and hitting M for move…

Contents