From the course: Fusion 360: Animating Assemblies
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Recording camera view - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Recording camera view
- [Instructor] In this lesson we'll discover more about our camera view recorder. If Fusion 360 is a camera, then our canvas is our view finder and in this instance we are looking at our model at perspective home view. If our camera view has this red square, this indicates that the camera view is currently recording. Let's move our play head around two seconds, so left click here. My intent is at exactly 2.1 seconds, the position of our tank will be at top view. I'm going to select Top View, so notice at our timeline, the camera view from zero which is at perspective transitioned to top view at 2.1 seconds. Let's move our play head to the beginning and hit the Play button. Let's move our play head once more around five seconds, left click here. With our camera view still recording, let's head to our navigation toolbar and select orbit. I'm going to orbit our tank to this position, release, so notice another camera view action was recorded. Hitting escape to disable orbit. Heading to…
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Contents
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The animation workspace2m 49s
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Recording camera view3m 46s
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Auto Explode3m 52s
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Manual Explode2m 14s
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Turret and shell details5m 7s
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Isolating the subassembly3m 23s
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Exploding the subassembly4m 11s
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Completing the exploded animation6m 55s
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Adding 3D callouts3m 51s
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Exporting to video3m 10s
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Animation to 2D drawing5m 8s
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