From the course: Fusion 360: Surfacing with the Patch Workspace

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Revolving the cap

Revolving the cap - Fusion 360 Tutorial

From the course: Fusion 360: Surfacing with the Patch Workspace

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Revolving the cap

- [Instructor] Hi, everyone. In this chapter, we'll start creating our plastic cap. Let's grab our current exercise file. Let's turn on the visibility of our canvas for reference. Hitting L. And let's enter sketch mode, selecting our XY plane. Zooming in. In this instance, our preferred strategy is to revolve a sketch profile, and to do that, I will trace this outline for us to revolve. Let's place our first point here, creating a quick sketch. Double left click. Next, I would like my horizontal line to perfectly coincide with this edge, so I'm going to hit B and select this edge to be our reference. Hitting OK. Next, hitting L once more. Place our first point at this endpoint. Let me zoom out. Let's drop and place our second point at this midpoint. And close this as a profile. Hitting Escape. Let's add constraints, selecting this line and our horizontal edge. Right click and select Colinear. Zooming out. Grab our dimension, hitting D, selecting this vertical line. This vertical line.…

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