From the course: Fusion 360 Product Design: Lighting

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Sculpting the outer form

Sculpting the outer form - Fusion 360 Tutorial

From the course: Fusion 360 Product Design: Lighting

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Sculpting the outer form

- [Instructor] Okay, hi. We've got Fusion open at the moment and we're going to start off with a background sketch to start sculpting with. I'm going to open it farther. Double click on it here. It'll open up in the background and we can close this panel. What I'm going to do first of all is use the shift key and the middle mouse button to move around and you'll notice that if I select on the right part of the cube will turn the sketch around so I can see it. We're just going to jump in and start sculpting straight away. You guys will have this same sketch and to do that, we're just going to hit this purple button here and it will come up and say that you're in to the sculpting environment. We'll say okay. The first thing we want to do is create a sculpted part, and select this middle curve. What it'll do then is it'll give us a part with lots of segments on there. That's okay but it's not really what I'm after. So, what I'm going to do is wind the segments back to the minimum and…

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